5 Reasons Why You Should Be Excited For the Wii U

 Nintendo's new console has got us foaming at the mouth with anticipation. Here's why.

Paul Tamburroby Paul Tamburro

Following this year's E3, I bemoaned Nintendo's Wii U's press conference. I stated that Ninty's pushing of Nintendo Land to the forefront of their presentation was a huge no-no, and expressed concern that because of this, the Wii U might be neglected by consumers who grew tired of mini-game collections and shovelware on the original Wii.

The article generated a lot of heat, not least from CRAVEONLINE's very own Joey Davidson, and although I stand by my opinion that Nintendo's E3 was a mess, they have since put on a marketing masterclass in order to sell the Wii U concept to the public, culminating in a press conference last week that all but convinced the hardcore naysayers of the console's potential.

With that being said, here are five reasons why we're excited for the Wii U. As always, let us know why YOU are (or aren't) excited for the Wii U in the comments section below.



Graphics do matter. While we wouldn't value a broken yet good-looking game more than we'd value a game that, y'know, is actually playable, we still much prefer it when both graphics and gameplay combine to create something that's both easy on the eyes and on the thumbs. With that being said, Nintendo's first foray into high-definition gaming is something we've been (im)patiently awaiting for a while now, and even though it's specs do not differ too greatly from that of the Xbox 360 and PlayStation 3 — consoles which have been around for 6/7 years — we still can't wait to see Hyrule in glorious HD.



Although the lack of details concerning the online capabilities of the Wii U leaves us a tad concerned, the impact the touchscreen GamePad will have on local multiplayer is perhaps best outlined in ZombiU. The game's competitive mode has one player controlling the zombie horde via the GamePad, whilst the other player must attempt to fend off said zombie horde on the TV screen using the Pro Controller. This combination of both the FPS and RTS genre is the kind of fun innovation we can expect to see plenty of on the Wii U, with Nintendo Land also utilising the GamePad to great effect when it comes to multiplayer.



OK, so maybe there wil be some split-screen, but the addition of the GamePad's built-in screen means that two people can go head-to-head in Black Ops II without seeing their opponents' whereabouts on the bottom of the screen. Even though this gives the player in control of the GamePad the advantage (we foresee many friendships being ended with the words "stop looking at the TV! Look at your controller you cheating fucker!"), no longer will we be forced into sharing valuable screen-space with our friends and be forced to watch as they teabag our fallen corpse.



Nintendo snagging Bayonetta 2 as an exclusive, plus their heavy promotion of ZombiU and Aliens: Colonial Marines, is a clear indication of which direction they are heading in with the Wii U. Whereas the Wii struggled to garner the attention of the "hardcore" market throughout the duration of its lifespan, the Wii U's launch line-up is a jarring library of both family-friendly and ultra-violent titles intended to appease all varieties of gamer. If the Wii U manages to continue to lock down adult-oriented, third-party titles, it could become the most universally loved Nintendo console since the 64.



While the launch window of the Wii U already includes awesome first-party titles Pikmin 3, New Super Mario Bros. U and Nintendo Land, we're most excited for the games which we haven't yet seen. A new Super Smash Bros., a new Mario Kart and a new Legend of Zelda are among the Nintendo IPs which we'll no doubt be getting our hands on in next few years, and games which were released towards the end of the Wii's life cycle that many gamers didn't get the chance to play, such as Donkey Kong Country Returns, will hopefully be getting sequels on the Wii U also.

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