Nintendo is looking into bringing paid DLC to Nintendo’s Wii U and 3DS titles. This news broke on Friday after a Q&A session during a Tokyo earning briefing where Nintendo’s CEO, Satoru Iwata, addressed the issue and stated that Nintendo is actively looking into the idea of downloadable content that will benefit both Nintendo and its consumers.
The main thing to take away from this is that Nintendo is not going to start nickle and diming it’s consumer base with cheap downloadable content. So don’t expect a bajillion Mario outfits to hit a digital store at $5 a pop, nor will Nintendo be charging for lame stat boosts. Instead, Nintendo is looking to add DLC that will enhance their titles, stuff like new levels and features. Nintendo is being very cautious with how they approach the subject of downloadable content. They want to offer up items that enrich their games and keep their fans happy, first and foremost.
But the company still has a ways to go with digital content. The newly opened eShop is a start. But compared to other digital marketplaces, the eShop is lacking. Satoru Iwata and Nintendo are making the eShop’s growth a top priority over the next few years.
And as an added final note, Nintendo will not be going the route of free-to-play anytime soon, revealed Iwata. Like cheap, gimmicky DLC, Iwata feels that a free-to-play model for the company’s core titles would damage the value of their premium content. But, personally, I’m not sure I follow here. It seems Iwata is assuming that a free-to-play model equates to development corner-cutting. But that doesn’t have to be the case. However, if he’s referring to the fact that a free-to-play model usually translates to cheap, purchasable items to recoup the money lost by giving the game away for free, then that makes sense. Either way, don’t expect Nintendo to start giving away Mario and Zelda games anytime soon.